The Silvermote Company
Ring, rare (requires attunement)
While wearing this ring, a character can make an unarmed claw attack which deals 2d4 damage.
When attuned, bearer of this ring can, as an action, create a 10’ radius cloud of demonic funk.. A 10-foot radius of disgusting green gas extends out from the wearer of the ring. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can’t take reactions.
The DC of the ring is equal to the wearer’s level plus the wearer’s proficiency bonus, or a DC 11, whichever is higher.